Saturday, June 25, 2016

Virtual Reality... Experience the Unknown!

A few months ago my children came home and told me that "Google" was coming to school the following day.  Being that I work in the school and had heard nothing of the sort, I figured they must have been confused! I should have known better... latter that evening we received an email telling us that in fact we had just been notified that Google was in fact coming to Marshall Road Elementary the following day.

Google was coming to the school as part of its Expedition Pioneers Program.This program was a way for students to experience learning through the use of virtual reality (VR).  The program brought kits with everything that was needed for our students to experience virtual reality.  The students use Cardboard VR devices to visit places such as the Great Wall of China, which matched our 3rd grade standards.  The third graders were led on a tour and provided insight into how the wall was built and why.  They were able to experience first hand images and feel as if they were there.




Virtual Reality is an upcoming trend in technology that can enhance student learning.  We’ve all seen it in the movies, but to actually experience is beginning to become a reality for more people.  

“Virtual reality technology is becoming more affordable
and is breaking the boundaries of what students
can experience within the walls of a school.” D. Frank Smith

So what are the benefits of introducing VR to your students?  While there are many different articles on the use of virtual reality in education, the advantages tend to all be along the same lines.  The majority of the supporters of technology in education talk about Virtual Reality being a wonderful enhancement to student learning.  

Sounds good, right?  Now it is time to fund this new technological endeavor for your school.  With an increase in popularity, prices are beginning to become more reasonable.  You Tube provides many videos on how to make cardboard VR headsets out of materials you might have in your classroom. This would be simple if you had 1:1 device policy or a BYOD policy that allowed students to bring their own phone.  For other schools it would be more costly.  Amazon offers many options for VR headsets that are affordable, it is the cost of the technological device that costs more.  Not sure if VR is for your school? Apply for Googles Expedition and see the opportunities that await for your students!

Want more information... check out Troy Lambert's post on How to bring Virtual Reality to Your Classroom.

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